Модуль:Chemistry Lookup

Материал из DarkStation Wiki

Для документации этого модуля может быть создана страница Модуль:Chemistry Lookup/doc

local prototypes = mw.loadData("Module:Chemistry Lookup/data")

local p = {}
p.chem = prototypes.chem
p.react = prototypes.react
p.groupDirection = prototypes.groupDirection

function p.readscalar(frame)
	return mw.text.nowiki(p.chem[frame.args[1]][frame.args[2]])
end

function p.readscalarreact(frame)
	if p.react[frame.args[1]][frame.args[2]] ~= nil then
		return mw.text.nowiki(p.react[frame.args[1]][frame.args[2]])
	else
		return ""
	end
end

function p.getcolor(frame)
	return mw.text.nowiki(p.chem[frame.args[1]].color:sub(1, 7))
end

function p.gettextcolor(frame)
	local basecol = p.chem[frame.args[1]].color
	local red = tonumber(basecol:sub(2, 3), 16)
	local grn = tonumber(basecol:sub(4, 5), 16)
	local blu = tonumber(basecol:sub(6, 7), 16)
	local luminance = math.sqrt(0.241*red*red + 0.691*grn*grn + 0.068*blu*blu)
	if luminance > 100 then
		return mw.text.nowiki("#000")
	else
		return mw.text.nowiki("#FFF")
	end
end

function p.hasrecipe(frame)
	return p.chem[frame.args[1]]["recipes"][1] ~= nil
end

function p.buildboxes(frame)
	local out = ""
	local group = frame.args[1]
	for k in pairs(p.chem) do
		if p.chem[k].group == group then
			out = out .. frame:expandTemplate{ title = "Chembox", args = { prototype = k }}
		elseif group == nil then
			out = out .. frame:expandTemplate{ title = "Chembox", args = { prototype = k }}
		end
	end
	return out
end

function p.buildreactboxes(frame)
	local out = ""
	for k in pairs(p.react) do
		if p.react[k] and tablelength(p.react[k].effects) ~= 0 then
			out = out .. frame:expandTemplate{ title = "Reactionbox", args = { reaction = k }}	
		end
	end
	return out
end

function p.buildrecipes(frame)
	local chem = frame.args[1]
	local out = ""
	for id, recipe in pairs(p.chem[chem].recipes) do
		out = out .. p.buildreaction(frame, recipe)
	end
	return out
end

function p.buildreactionext(frame)
	local react = frame.args[1]
	return p.buildreaction(frame, react)
end

function p.buildreaction(frame, react)
	local data = p.react[react]
	if data == nil then
		return "Error: reaction data is nil for " .. tostring(react)
	end

	local dest = "Chemistry"
	local args = {}
	local i = 0

	if data.reactants then
		for k, v in pairs(data.reactants) do
			i = i + 1
			local dest = "Chemistry"
			if p.groupDirection[p.chem[k].group] ~= nil then
				dest = p.groupDirection[p.chem[k].group]
			end
			args["component-" .. i] = frame:expandTemplate{ title = "Chem Recipe Component", args = { reagent = k, amount = v.amount, dest = dest }}
		end
	end

	i = 0
	if data.products then
		for k, v in pairs(data.products) do
			i = i + 1
			local dest = "Chemistry"
			if p.groupDirection[p.chem[k].group] ~= nil then
				dest = p.groupDirection[p.chem[k].group]
			end
			args["result-" .. i] = frame:expandTemplate{ title = "Chem Recipe Component", args = { reagent = k, amount = v, dest = dest }}
		end
	end
	
	if data.effects ~= nil then
		args.effects = p.geneffectlist(data.effects, frame, 1)
	end

	return frame:expandTemplate{ title = "Chem Box Recipe", args = args }
end

function p.checksatiatesthirst(frame)
	local chem = frame.args[1]
	local met = p.chem[chem].metabolisms
	if met == nil then
		return ""
	end
	for k, v in pairs(met) do
		for l, w in pairs(v.effects) do
			if w.id == "SatiateThirst" then
				return "1"
			end
		end
	end
	return ""
end

function p.checksatiateshunger(frame)
	local chem = frame.args[1]
	local met = p.chem[chem].metabolisms
	if met == nil then
		return ""
	end
	for k, v in pairs(met) do
		for l, w in pairs(v.effects) do
			if w.id == "SatiateHunger" then
				return "1"
			end
		end
	end
	return ""
end

function p.haseffects(frame)
	local chem = frame.args[1]
	local met = p.chem[chem].metabolisms
	if met == nil then
		return ""
	end
	for k, v in pairs(met) do
		for l, w in pairs(v.effects) do
			if w.id ~= "SatiateHunger" and w.id ~= "SatiateThirst" then
				return "1"
			end
		end
	end
	return ""
end

function p.geneffects(frame, chem)
	if chem == nil then
		chem = frame.args[1]
	end
	local met = p.chem[chem].metabolisms
	if met == nil then
		return ""
	end
	local out = ""
	for k, v in pairs(met) do
		out = out .. "<b>" .. k .. "</b> (" .. v.rate .. " единиц в секунду)\n" .. p.geneffectlist(v.effects, frame, v.rate)
	end
	return out
end

function p.geneffectlist(effects, frame, rate)
	local out = ""
	for l, w in pairs(effects) do
		-- Popup Message is ignored on purpose
		if w.id == "HealthChange" then
			out = out .. ":" .. p.genhealthchange(w, rate, frame) .. "\n"
		elseif w.id == "AdjustReagent" then
			out = out .. ":" .. p.genadjustreagent(w, rate, frame) .. "\n"
		elseif w.id == "FlammableReaction" then
			out = out .. ":" .. p.genflammablereaction(w, frame) .. "\n"
		elseif w.id == "AdjustTemperature" then
			out = out .. ":" .. p.genadjusttemperature(w, frame) .. "\n"
		elseif w.id == "GenericStatusEffect" then
			out = out .. ":" .. p.gengenericstatuseffect(w, frame) .. "\n"
		elseif w.id == "ExplosionReactionEffect" then
			out = out .. ":" .. p.genexplosionreactioneffect(w, frame) .. "\n"
		elseif w.id == "FoamAreaReactionEffect" then
			out = out .. ":" .. p.genfoamareareactioneffect(w, frame) .. "\n"
		elseif w.id == "SmokeAreaReactionEffect" then
			out = out .. ":" .. p.gensmokeareareactioneffect(w, frame) .. "\n"
		elseif w.id == "ModifyBleedAmount" then
			out = out .. ":" .. p.genmodifybleedamount(w, frame) .. "\n"
		end
	end
	return out
end

function p.gensmokeareareactioneffect(r, frame)
	if r.conditions ~= nil then 
		conds = p.genconds(r.conditions, frame)
	end
	return frame:expandTemplate{ title = "SmokeAreaReactionEffect", args = { when = conds, prob = r.probability }}
end

function p.genfoamareareactioneffect(r, frame)
	if r.conditions ~= nil then 
		conds = p.genconds(r.conditions, frame)
	end
	return frame:expandTemplate{ title = "FoamAreaReactionEffect", args = { when = conds, prob = r.probability }}
end

function p.genexplosionreactioneffect(r, frame)
	if r.conditions ~= nil then 
		conds = p.genconds(r.conditions, frame)
	end
	return frame:expandTemplate{ title = "ExplosionReactionEffect", args = { when = conds, prob = r.probability }}
end

function p.gengenericstatuseffect(r, frame)
	if r.conditions ~= nil then 
		conds = p.genconds(r.conditions, frame)
	end
	return frame:expandTemplate{ title = "GenericStatusEffect", args = { key = r.Key, type = r.Type, time = r.Time, refresh = r.Refresh, when = conds, prob = r.probability }}
end

function p.genadjusttemperature(r, frame)
	if r.conditions ~= nil then 
		conds = p.genconds(r.conditions, frame)
	end
	return frame:expandTemplate{ title = "AdjustTemperature", args = { amount = r.Amount, when = conds, prob = r.probability }}
end

function p.genflammablereaction(w, frame)
	return frame:expandTemplate{ title = "FlammableReaction", args = { prob = w.probability }}
end

function p.genadjustreagent(r, rate, frame)
	local conds = ""
	if r.conditions ~= nil then 
		conds = p.genconds(r.conditions, frame)
	end
	local amount = r.Amount
	if r.ScaleWithRate == 1 then
		amount = rate * r.Amount
	end
	return frame:expandTemplate{ title = "AdjustReagent", args = { name = r.Name, amount = amount, when = conds, prob = r.probability }}
end

function p.genhealthchange(r, rate, frame)
	local conds = ""
	if r.conditions ~= nil then 
		conds = p.genconds(r.conditions, frame)
	end
	local amount = r.Amount
	if r.ScaleWithRate == 1 then
		amount = rate * r.Amount
	end
	return frame:expandTemplate{ title = "HealthChange", args = { amount = amount, when = conds, prob = r.probability }}
end

function p.genconds(c, frame)
	if c.TimeIngested then
		return frame:expandTemplate{ title = "TimeIngested", args = { min = c.TimeIngested.min, max = c.TimeIngested.max }}
	elseif c.BloodAmount then
		return frame:expandTemplate{ title = "BloodAmount", args = { min = c.BloodAmount.min, max = c.BloodAmount.max }}
	elseif c.TimeInBlood then
		return frame:expandTemplate{ title = "TimeInBlood", args = { min = c.TimeInBlood.min, max = c.TimeInBlood.max }}
	elseif c.OverallChemicalAmount then
		return frame:expandTemplate{ title = "OverallChemicalAmount", args = { min = c.OverallChemicalAmount.min, max = c.OverallChemicalAmount.max, chem = c.OverallChemicalAmount.chemical }}
	elseif c.ChemicalAmount then
		return frame:expandTemplate{ title = "ChemicalAmount", args = { min = c.ChemicalAmount.min, max = c.ChemicalAmount.max, chem = c.ChemicalAmount.chemical }}
	else
		return ""
	end
end

function tablelength(T)
	local count = 0
	for _ in pairs(T) do
		count = count + 1
	end
	return count
end

return p